iGNITIATE
Sunday, 16 January 2011

Innovation Speed: It’s got to happen fast.

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  For a comprehensive review on the research and literature surrounding innovation speed,  Innovation Speed: A Conceptual Model of Context,...
Monday, 13 December 2010

Design Hacking – Making it happen for your products

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  Design hacking is increasingly becoming an important part of the industry but what does it mean? Referencing anything from DIY design pro...
Monday, 8 November 2010

Design as Art by Italian Master Bruno Munari

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  Bruno Munari’s iconic 1971 book, Poynor goes details Maestro Munari’s career. From his departure from fine art to design, to his playful ...
Tuesday, 12 October 2010

Phases of Product Development – It’s all about quality.

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  A further in depth study into the life of a product, a qualitative guide for product life cycles is the determining factor to product suc...
Friday, 17 September 2010

Enhancing Discontinuous Innovation – yes there is a way to harness the discontinuous.

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  Exploratory units are an important aspect of an innovation team and Enhancing Discontinuous Innovation defines a definitive description ...
Thursday, 12 August 2010

Guilty Design

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  Sustainabity and reuse in design is a poignant topic at the moment and the concept of parasite design presents a new perspective. Instead...
Thursday, 15 July 2010

Attribute Domain Matrix Modeling - A Solid Reverse Engineering Method for Innovation

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  Innovations are rarely used in the manner that they are intended, often developments evolve into tools in unorthodox capacities. The auth...
Saturday, 5 June 2010

The Interaction Design Research Triangle: Design Practice + Design Studies + Design Exploration = ROI

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  The Interaction Design Research Triangle details the triangular interactive design approach Design Practice + Design Studies + Design Ex...
Wednesday, 12 May 2010

Art Games – Design’s Progenitors

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  Digital art has been an expanding field since the mid 1990s; however, it is now taking cues from the digital gaming industry. Though the ...
Saturday, 17 April 2010

Innovation Audits: Learning Tools for increased ROI

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  Though occasionally used, innovation audits are not a widely practiced trend. Innovation Audits: Learning Tools for increased ROI: A Case...
Monday, 1 March 2010

User Interface Design Principles for Interaction Design

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 Advocating for effective interface design, User Interface Design Principles for Interaction Design makes it clear: new challenges in desi...
Tuesday, 23 February 2010

Employee Creativity and R&D - Making it work for your Firm.

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  How does one quantify creativity in employees, especially in a research and development field? Employee Creativity and R&D details p...
Friday, 15 January 2010

Advantages of Open Innovation Practices in Corporate Venturing in Terms of Real Options

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  Want to increase ROI for your corporate venturing teams? Here is how open innovation especially in risk-laden activities can increase the...
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