Friday, 14 December 2007

Good Materials = Good Design

 

The fundamental material of a product is essential to its success, it effects performance as well as customer’s reaction to it and its value and Materials in Products Selection - Tools for Including User-Interaction in Materials Selection describes the Materials in Products Selection (MiPS) tool framework and how this tool can be used to optimally select the correct material for a product.

Wednesday, 14 November 2007

Big (Design) Brother is all in our heads

 

Subliminal Search: A brain monitor could vastly improve image analysts’ efficiency is an excellent framework for harnessing the brain’s superior power to register anomalies through new technologies. In light of heightened security and terrorist alerts in the mid 2000’s, we see how the development of the C3Vision system that would identify suspicious individuals abd also consumer behavior across the new product development time to market model. The implications of this development can be used in other screening process as well and here is how that can be done.

Saturday, 13 October 2007

Design is Evil – Morbidity Sells

 

Focusing on the ugly ducklings of the design / art world, Momento Mori brings to light their dark, social commentary manifest through design. By using morbid imagery, unconventional materials and sensationalist imagery, designers question society’s taboos, especially about death. And it sells.

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