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Wednesday 29 July 2015
The Gamification of Innovation
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Wednesday 22 July 2015
Design Leaders – how to make them
#iGNITIATE #Design #DesignThinking #DesignInnovation #IndustrialDesign #iGNITEconvergence #iGNITEprogram #DesignLeadership #LawrenceLivermoreNationalLabs #NSF #USNavy #EcoleDesPonts #Topiade #LouisVuitton #WorldRetailCongress #REUTPALA #WorldRetailCongress #OM #Fujitsu #Sharing #Swarovski #321-Contact #Bausch&Lomb #M.ONDE #SunStar
Wednesday 15 July 2015
How to manage creativity? 1300 managers from 19 countries can’t be wrong
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Tuesday 7 July 2015
Hurricanes And Dolphins Getting The Most Out Of Design & Gender
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Tuesday 30 June 2015
Internal innovation team are internal design consultancies. How?
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Wednesday 24 June 2015
Want Design and Creativity? See how operating firms utilize it.
Which research in design creativity and innovation? details the underpinnings and specifics for the necessity to use an integrated approach to how design and creativity in an organization can be directly translated to ROI and quicker launch times for getting new products to market and in that a way to increase the likelihood of success in the market.
Tuesday 16 June 2015
Ready for VR Designed Products? Design is.
Oculus Rift purchased by Facebook and Google’s got Cardboard, the question is only when augmented reality will emerge. And where will it emerge most easily? Retail.
In the detailed analysis of: Technology acceptance modeling of augmented reality at the point of sale we see the full underpinnings of the key technologies and design implications for such an undertaking. The question now is the ubiquity and mechanisms for which new design paradigms are able to emerge for the basic use of such systems and in a manner where people are unable to live without it. Where will this hit first? Who will it hit first? Children are the leaders.
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Thursday 11 June 2015
iGNITIATE delivers the iGNITE program with the US NAVY
Friday 5 June 2015
D-->DT-->DIY: Gregory N. Polletta Keynote at the Global DIY Summit
This international conference has been attended yearly by over 500 Senior & C-Level Executives and Board members with 30 Industry Leading Speakers focusing on Design, Innovation Leadership, Finance and in the DIY world.
Monday 25 May 2015
When the Radio (Shack) Goes Fuzzy Even After A Redesign
With the innovation of electronics hardware being at the forefront of expansion in the early 20th century, Radio Shack soared. Now even with a redesign, the firm collapses. Why? Design Complexity. Here’s why.
In a recent article Inside RadioShack’s Slow-Motion Collapse we see the full story of how a market reactive firm, formally a market proactive firm, deigned itself right out of business. But why? The breakdown of the experimenter due to simplistic design no longer being at the fingertips of innovators and inventors. Why? The sheer complexity of design has made tinkering, designing and inventing out of the reach of most and certainly the average and very clearly detailed in The Appearance of Creative Behavior in Later Stage Design Processes but not if design thinking is embedded in the retail experience.