Sunday, 13 December 2009

Design Patterns for Cross-cultural Collaboration


Examining the cross-cultural collaborations in design education, especially in an Asia / Asia context and an Asia / Europe context Design Patterns for Cross-cultural Collaboration details clear empirical research for localized learning and discusses interactive learning spaces. Not just for educators, it is also pertinent for professionals who are considering cross-cultural working partnerships.

Monday, 2 November 2009

An HR guide to product engineering


How is it to deal with the complexities of product engineering from the human resources angle? Assessment of Product Engineering Creativity provides a framework in which to assess and evaluate them on a creativity and productivity level. A good guideline for ways to promote and recruit suitable candidates to improve departments and how to build a strong design team.

Saturday, 10 October 2009

Design — Indicating Through Signs

There are various approaches available in order to problem solve in design including HCI, SE and IS and Design — Indicating Through Signs gives a description of all of them all exploring the ways they differ at looking at design and naturally effecting ROI.

Sunday, 13 September 2009

Action Planning for New Product Development Projects: 54 examples


54 new product development projects are assessed and activities contained therein are measured them in both in-house development departments as well as design agencies to determine best practices for ROI. We see in Action Planning for New Product Development Projects that only a portion of these activities were used in order to develop a project and as such ROI streamlining can easily further increase client and employee value. An excellent system.

Wednesday, 12 August 2009

Full body scans and brain wave monitors: new tools for designers today? Yes. In real time? Absolutely.


Does Infrared Therography (IRT) successfully demonstrate stimulus cognitive tasks in the way that Electroencephalogram (EEG) ad Affective Self Report (ASR) does? Are these the new tools for todays designers? Yes. Comparing Thermographic, EEG, and Subjective Measures of Affective Experience During Simulated Product details how use of these tools are only the beginning of the process for these tools that designers, markets and advertisers are only now beginning to use. And with surprising results.

Sunday, 12 July 2009

What is socially acceptable design?

Interactive devices are a part of our day to day life and this article calls for improvement in implicit interaction design. The Design of Implicit Interactions - Making Interactive Systems Less Obnoxious details the interaction patterns and implicit interaction framework, for ways in which devices can improve interaction with the user. This is taking technology to a socially acceptable level and understanding how to push it even further.

Saturday, 20 June 2009

Social networking is not a business


Social networking has revolutionized the way we communicate; however, can it be a viable business? Social networking is not a business gives some excellent details of how various sites can generate income and the challenges of advertising on social media without encroaching on the perception that every contact is a business.

Tuesday, 12 May 2009

The Innovation Matrix - An Approach to Design Led ROI


Introducing the concept of Innovation Matrix, Philip’s Design argues for a matrix-based approach over a traditional linear approach in order to effectively bring innovations to the design market. They must be on to something as Philip’s design innovation mentality is an incredible ROI generator for the firm. Navigating the Innovation Matrix - An Approach to Design Led Innovation details managing multiple options during development which in turn encourages the development of imaginative ideas.

Sunday, 12 April 2009

Creating Economic Value by Design


Approaching design value from an economic perspective – there is no other way in the world of business and of course buried in the world of art. Creating Economic Value by Design details many of the major economic models and theories illustrating various perspectives of of how design can add value. Though theoretical, we see a strong overview of economic theories which can be put into practice when integrating design into business for those with the ability to translate. Internationally of course.

Thursday, 12 March 2009

Low-Cost versus Innovation. Can you outsource innovation? Yes.



Low-Cost versus Innovation - Contrasting Outsourcing and Integration Strategies in Manufacturing is a great breakdown on two outsourcing strategies; low-cost-oriented outsourcing and innovation-oriented outsourcing. Pro’s and cons are discussed and empirical evidence evaluated at a number of firms. An excellent breakdown!

Sunday, 15 February 2009

The Politics of Creativity


Communication between R&D and company leadership can be difficult as they speak almost different languages but there are ways to mitigate and smooth the waves to focus on ROI creation. The Politics of Creativity - Four Domains for Inquiry and Action by Leaders in R&D identifies 4 key domains that will lead to a more efficient dialogue between the roles and promote productivity.

Sunday, 18 January 2009

Consumer Product Attachment – Love is why design exists


For studies in sustainability, Consumer Product Attachment - Measurement and Design Implications cannot be a better primer. Detailing the issue of what shapes long term attachments between consumers and durable goods. Identifying and evaluating seven factors, the author concluded that enjoyment was most important in short term ownership of objects and memories was most recognized factor in longtime ownership. In a disposable product society, it is intriguing to read an article encouraging long-term ownership.