Tuesday, 5 July 2016

Look where Innovation Would Disappear: That’s Where They Can Live


Looking for breakthroughs is often the place where you are sure that they can’t be any slower or glacier. The US Navy. But that was before, before a radical group was not only given the chance to try new things but also forced the establishment to let them.


In How to Build A Culture of Originality, we see the underpinnings of not only the personality of innovators at the US Navy but also an organization that previously might shun such behaviors, opening possibilities for small groups to try new things. These Innovation Cells written extensively by Burkard Wördenweber, and Uwe Weissflog has even permeated the Navy who has created their own Innovation Cell program. These cells, operating at a highly, seemingly disconnected manner, are able through periodic coordination with engineering, R&D, design and operations to not only create rapidly morphing problem solving. In thinking that where innovations go to die might be a place to avoid, the mathematical law of absolute value might be the place where the most benefit can occur.

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Tuesday, 28 June 2016

Demand Pull and Technology Push For Innovations



When Does Design Demand Overtake Technology Push? Simplistic Ubiquity


 Users are often reluctant and naturally it is the vanguards that try thus inspiring others to join in thus creating further inclusion to group dynamics. In particular, and fully defined in Demand Pull and Technology Push -  Perspectives in Technology-Based Innovations for the Points of Sale we see the underpinnings of the need to have  technology-based innovations needing the support of an adoption network for enhancing their diffusion and meeting consumers' needs before they are made viabale


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Tuesday, 21 June 2016

The Aesthetics of Efficiency - Here's How



Efficient Aesthetics Is Not Just Slim Design It’s Design Effect


How can designs be perceived and appreciated while at the same time understood to have an impact on users lives as well as social norms? The Efficient Artifact Model is the culmination of the focus of individual perceptions of value as connected to the appreciation of the outcome of the object. With such a shift designers can have further impact in their connections with functional underpinnings as well as the emotional content of users needs. 




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Tuesday, 14 June 2016

Material Driven Design Necessity



Sometimes Breakthroughs Start at the Atomic Levels: Materials. Here’s How.


Material Driven Design is an approach and toolset for designing products focusing on the production capabilities of the base material consisting of three experiential components: Aesthetic (sensorial) experience; Experience of meaning; and Emotional experience. The designer takes a journey from materialproperties   and   experiential   qualities   to   materials   experience vision, then from materials experience vision to experiential qualities and  finally to material  properties,  then finally  to  product. 




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Tuesday, 7 June 2016

Designing Sustainability via Convergance and Divergence


How are Designers Pushing Boundaries of What’s Next? By Diverging. 




Detailed quite carefully in
Designing Sustainability: Making Radical Changes in a Material World by Stuart Walker the idea of divergent design methodologies is explored as a mechanism to bring larger changes to the world based on design sustainability. Factors such as spirituality, beliefs, their technological underpinnings and social meaning are measured and validated via specific toolsets to push designers to further investigate the mechanisms of innovations are accepted and utilized. 



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Tuesday, 31 May 2016

Smart Product Service Systems – A Design Necessity


Products and interconnected telecommunications components are forcing designer to further build ecosystems never previously required. But why?



The necessity for deign thinking to further incorporate the use of Google indexing and URL linkbacks and therefore unique URL’s is the basis for many design efforts as a mechanism to increase SEO and product interconnectedness and is today part of the standard designers toolbox when initial concept creation takes place. In The Design of Smart Product-Service Systems (PSSs): An Exploration of Design Characteristics we see additional possibilities for design interconnectedness and mechanisms used by engineering and business teams to bridge the gap between physical products and interconnected online services for the above purposes. 


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Tuesday, 24 May 2016

Product Appreciation Is Affected by Designers’ Intentions



Design has multiple facets that unlike other aspects of product creation ( such as engineering and business ) can directly effect the ecosystem and thus the end users emotional connection. Design is the story and the arc of what is held in the hand or observed with the eye. 


In the research behind Appreciation of Products Is Affected by Their Knowledge of the Designers’ Intentions we see the mechanisms for how designers craft the ecosystems surrounding their products and services. For instance, Design intention seems to influences the perception of  the  product,  enables  an  evaluation  of  the  intention  and  also  an evaluation of the product as a means to fulfill the intention which directly determines the interaction with what has been created. 



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Tuesday, 17 May 2016

Inspiration and Fixation – Unconscious Design Emerges



What is the reason for spontaneous fixation and innovation combustion? Unconscious Design 


The reality of design thinking can be identified and focused onto a multitude of factors but one which is consistently ignored is the function of spontaneous fixation. In Inspiration and fixation: Questions, Methods, Findings, and Challenges we see the mechanisms and possibilities to allow the unconscious models of design effect the tools that designers use and more importantly the possibility of breakthroughs happening. 


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Tuesday, 10 May 2016

iGNITIATE_Gregory_Polletta_Accountability and Design – Tools that Force Design



The fluidity of design can be limited by computers and the constraints devastating. What if there were another way. There is. 


In Accountability and Design we see the underpinnings of the mechanism for not being limited by computer and computational intensive toolsets thus limiting the creative process. Alternatives are discussed, tools are discussed and process reviewed. The implications are directly related to how designers in the future will be working together. 



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